It integrated a low-voltage differential signaling LVDS transmitter for notebook LCDs and advanced power management block-by-block power control. They were ATI’s first graphics solutions to carry the Mobility moniker. Archived from the original on Retrieved from ” https: As the name says, AFR renders each frame on an independent graphics processor.
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Initial versions relied on standard graphics memory configurations: This late chip was very similar to the Rage II and supported the same application coding.
Atii from the VR chip’s lower price-point, the main difference was that the former was a full bit design, while the VR, still a bit processor internally, used a bit external memory interface.
In games, performance actually suffered. Archived copy as title Pages using deprecated image syntax Commons category link is locally defined. The processor was known for its well-performing bit color mode, but also its poorly dithered bit mode; strangely, the RAGE was not much faster in bit color rag the lower bandwidth requirements.
ATI Rage 128 Ultra
Current technologies and software. Retrieved from ” https: They were ATI’s first graphics solutions to carry the Mobility moniker. NT put them both on the AGP bus and switched between them, and so the board could only operate as a single Rage Pro with the performance of a Rage Fury card.
Archived from the original on It was also seen on Intel motherboards, as recently as 32bm, and was still used in for server motherboards.
It is the successor to the Mach series of 2D accelerators. Rage LT aka Mach64 LT was often implemented on motherboards and in mobile applications like notebook computers. Despite the poor introduction, the name Rage Pro Turbo stuck, and eventually ATI was able to release updated versions of the driver which granted a visible performance increase in games, however this was still not enough to garner much interest from PC enthusiasts.
ATI Rage Ultra Specs | TechPowerUp GPU Database
This, in addition to its early lack of OpenGL support, hurt sales for what was touted to be a solid gaming solution. It integrated a low-voltage differential signaling LVDS transmitter for notebook LCDs and advanced power management gage power control. This page was last edited on 7 Juneat Almost every version of Rage was used in mobile applications, but there were also some special versions of these chips which were optimized for this.
It was ATI’s first dual texturing renderer, in that it could output two pixels per clock two pixel dage. As a low-power solution with tage 2D-acceleration, the chip was used on many low-end graphics cards.
The chip was basically a die-shrunk Rage Prooptimized to be very inexpensive for solutions where only basic graphics output was necessary. The Rage Pro graphics accelerator was the final revision of the Rage architecture and last use of the Rage brand. From Wikipedia, the free encyclopedia. Windows 95 and Mac OS were not supported. Views Read Edit View history. As the name says, AFR renders each frame on an independent graphics processor.
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